![]() ![]() In my opinion, VanDerBeek by doing his own computer programming became a computer artist, while Knowlton’s creativity in creating computer-animated sequences made him an artist.įig. The paper ends with a discussion of the term “computer artist” during those early days of computer art and animation. In this collaboration, VanDerBeek advanced his experience to learn computer programming, and Knowlton extended his artistic sensitivities and programming languages – each learned from the other. This was a very early example of collaboration between an artist and a computer technologist. This paper describes that collaboration and discusses some of the movies that resulted. ![]() 6 What Defined a Computer Artist in the 1960s?ĭuring the second half of the 1960s, artist-filmmaker Stan VanDerBeek collaborated with Bell Labs researcher Kenneth Knowlton in the production of ten computer-animated movies. ![]()
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